A tall, slender silver-haired man who looks barely into his twenties, looking slightly outlandish carrying a two-handed sword he seems barely strong enough to wield.
As given to talk himself into trouble as out of it, he looks (and is) a little naive, trusting and glib. Despite this he is slow to make close friends or rely on people too quickly. He tries not to judge on first appearances or hearsay and will be the first to defend his friends or those to weak to help themselves.
At the end of the dwarven war and the appearance of the rift, expeditions were carried out to determine its extent. One of the parties to the southern continent found a ruined temple with “Este” the only identifying mark at the entrance. Within that temple a thin crying could be heard and they found a baby abandoned in the ruins. The only thing nearby was a greatsword.
Raised cloistered within the temple of Hieroneous at Deepmere, Sevastian (named for one of the adventurers who found him) clashed with his teachers almost as soon as he could talk. Considered too headstrong for his own good, he was often found fighting with other pages and squires or sneaking out of the compound. He stole food or spare clothing to give to children in the streets, and his masters and instructors struggled to reconcile the need to punish him for his transgressions with the good intentions behind his actions.
Leaving the temple
His apparent disregard to the rules won him several enemies among his peers, particularly a young squire named Valerian. The son of a long line of nobles, he resented the way a badly-behaved orphan was tolerated when he was given no such leeway and attempted to make Sevastian’s life a misery. The dislike was mutual and the two came to blows regularly.
One day in his 13th year in temple the two fought behind an outbuilding in the church grounds, as Sevastian was knocked to the ground it was apparent Valerian intended to do more than give him a bloody nose. In a moment of panic Sevastian put his hands together and flames erupted from them, badly injuring Valarian and burning down the stable block in the process.
The fallout from this was severe. As he languished in a cell, he felt a presence looking into him. When he was brought to his court marshal a wolfish old man sat near the front, and before he was sentenced the man spoke quietly with the judges. After some deliberation and interrogating Sevastian it was agreed to simply discharge him from the temple.
The old man was waiting for Sevastian outside the temple gates, with two horses saddled by him. He introduced himself as Jarnauga, a magister in the College of Divination in Maladoune and offered to take Sevastian as an apprentice. Sevastian accepted and accompanied him to Maladoune.
Maladoune was an eye-opening experience to Sevastian. He’d never been given so much freedom before, and although he still had to attend classes he had far more freedom to do as he wanted. His days spent in classes and in libraries and his nights spent exploring the city and its surroundings or attending social functions with his master.
Jarnauga was originally of a barbarian tribe in a distant land, and had fought in the war, earning respect and renown from lord and commoner alike. Maladoune was intended to be his retirement, as he was well into his 60s by the end of the war.
For their part denizens of the city considered Sevastian to be a curiosity. A disruptive, exasperating but well-meaning curiosity…
The trip to Luminosta
After five years of largely meandering study, Jarnauga declared his studies concluded and appointed him a journeyman. Sevastian then began travelling around the continent and carrying out duties for the ageing master sorcerer. The old man located a tome containing valuable information on planar travel and dispatched him to the auctions at Luminosta. Whether Jarnauga knew he was going to die at the hands of a murderer named Zaphkiel is unknown. Sevastian left as instructed, and never saw his master alive again.